How do I use the You & Me – A Game of Love & Intimacy Sex Card Game?
The You & Me – A Game of Love & Intimacy Sex Game can be used as a great Christian intimacy sexual aid during foreplay by creating exciting encounters and giving you romantic inspiration with its 90 innovative ideas, sexy suggestions, and adventurous activities.
Rules of the Game
With 90 innovative ideas, sexy suggestions, and adventurous activities, this is a game where taking part is almost as good as winning! Make the time for “You & me” to enjoy a game of love and intimacy.
Starting the game
Firstly both players remove and keep the joker from their pack. Shuffle each pack separately and place it face down in front of you. Be sure to include your 4-star cards!
The first player to roll “Me” goes first. After that, take it in turns. To make the game more enjoyable, collect a few accessories, such as your favorite marital aids, together before you start. A scarf or tie, massage oil, and some lubricant are ideal. It is highly recommended!
Principles of the game
When she rolls the die:
- If the die lands on “You,” he takes the forfeit.
- If the die lands on “Me,” she takes the forfeit.
- If the die lands on “?,” she chooses who takes the forfeit.
When he rolls the die:
- If the die lands on “You,” she takes the forfeit.
- If the die lands on “Me,” he takes the forfeit.
- If the die lands on “?,” he chooses who takes the forfeit.
The spouse who takes the forfeit chooses the appropriate card for their sex. They perform the action and take the points. Each forfeit lasts for as long as it takes for the sand to run out in the timer.
Winning the game
The winner is the first player to accrue 30 points and celebrate by receiving a sexual favor of your choice from your spouse. You do that by completing the forfeit on the cards to your spouse’s satisfaction.
Every card has 1, 2, or 3 hearts on it – these signify the level of the forfeit.
- 1 heart = a soft forfeit = 1 point
- 2 hearts = a spicy forfeit = 2 points
- 3 hearts = a hardcore forfeit = 3 points
Every time a player completes a forfeit, you should write down the number of points they win. (It’s the player completing the forfeit who wins the points.)
The Joker: At the start of the game, you are given a Joker, which you can use to refuse a forfeit. But remember you can only use this once!
Star Cards: There are 4 special cards each: 3 cards that can win you 5, 10, or 15 extra points and a penalty card which can lose you 15 points. You can choose to pass on a special card or to take it. You decide, at your own risk!